Shin Megami Tensei V has now gone into full-scale development, according to an interview made by series producer Kazuyuki Yamai with 4Gamer and translated by Persona Central. Within the interview, Yamai mentions that the project has just begun to really shape up. Included below is a translated transcript of the interview.
“At the start, the production of this project only had a few people at its core, with more and more people gradually becoming involved. Although this number is still increasing, I feel that the production staff has come together considerably to a point—and reaching a milestone—where we can say we’ve started full-scale development.”
Yamai also wants to make the game run well in either scenario; whether that means playing in handheld or docked. Atlus also hopes to pack the game to its fullest potential and including many variations of demons and backgrounds. Yamai believes with this new hardware, demons will take three times as much as previous titles.
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